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    CeresEngine 0.2.0
    
   A game development framework 
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This is the complete list of members for Math::TPlane< T >, including all inherited members.
| Both enum value | Math::TPlane< T > | |
| distance | Math::TPlane< T > | |
| getDistance(const TVector3< T > &point) const | Math::TPlane< T > | |
| getSide(const TVector3< T > &point, T epsilon=0.0) const | Math::TPlane< T > | |
| getSide(const TAABox< T > &box) const | Math::TPlane< T > | |
| getSide(const TSphere< T > &sphere) const | Math::TPlane< T > | |
| intersects(const TAABox< T > &box) const | Math::TPlane< T > | |
| intersects(const TSphere< T > &sphere) const | Math::TPlane< T > | |
| intersects(const TRay< T > &ray) const | Math::TPlane< T > | |
| Negative enum value | Math::TPlane< T > | |
| None enum value | Math::TPlane< T > | |
| normal | Math::TPlane< T > | |
| normalize() | Math::TPlane< T > | |
| operator!=(const TPlane &rhs) const | Math::TPlane< T > | inline | 
| operator=(const TPlane &rhs)=default | Math::TPlane< T > | |
| operator==(const TPlane &rhs) const | Math::TPlane< T > | inline | 
| Positive enum value | Math::TPlane< T > | |
| projectVector(const TVector3< T > &v) const | Math::TPlane< T > | |
| Side enum name | Math::TPlane< T > | |
| TPlane()=default | Math::TPlane< T > | |
| TPlane(const TPlane &)=default | Math::TPlane< T > | |
| TPlane(const TVector3< T > &normal, T d) | Math::TPlane< T > | inline | 
| TPlane(const TVector4< T > &data) | Math::TPlane< T > | inlineexplicit | 
| TPlane(T a, T b, T c, T d) | Math::TPlane< T > | inline | 
| TPlane(const TVector3< T > &normal, const TVector3< T > &point) | Math::TPlane< T > | inline | 
| TPlane(const TVector3< T > &point0, const TVector3< T > &point1, const TVector3< T > &point2) | Math::TPlane< T > | |
| transform(const TMatrix4< T > &matrix) | Math::TPlane< T > | |
| transform(const TTransform< T > &aTransform) | Math::TPlane< T > | inline |