CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
Math::TRay< T > Member List

This is the complete list of members for Math::TRay< T >, including all inherited members.

directionMath::TRay< T >
getPoint(T t) constMath::TRay< T >inline
intersects(const TPlane< T > &p) constMath::TRay< T >
intersects(const TSphere< T > &s) constMath::TRay< T >
intersects(const TAABox< T > &box) constMath::TRay< T >
intersects(const TVector3< T > &a, const TVector3< T > &b, const TVector3< T > &c, const TVector3< T > &normal, bool positiveSide=true, bool negativeSide=true) constMath::TRay< T >
operator*Math::TRay< T >friend
operator*Math::TRay< T >friend
operator[](T t) constMath::TRay< T >inline
originMath::TRay< T >
transform(const TMatrix4< T > &matrix)Math::TRay< T >
transform(const TTransform< T > &aTransform)Math::TRay< T >inline
TRay()=defaultMath::TRay< T >
TRay(const TVector3< T > &origin, const TVector3< T > &direction)Math::TRay< T >inline