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    CeresEngine 0.2.0
    
   A game development framework 
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This is the complete list of members for Math::TRect2< T >, including all inherited members.
| clip(const TRect2 &clipRect) | Math::TRect2< T > | |
| contains(const TPoint2< T > &point) const | Math::TRect2< T > | |
| contains(const TRect2< T > &rect) const | Math::TRect2< T > | |
| encapsulate(const TRect2 &other) | Math::TRect2< T > | |
| fromCenterAndSize(const TPoint2< T > ¢er, const TSize2< T > &size) | Math::TRect2< T > | inlinestatic | 
| fromCenterAndSize(const TPoint2< T > ¢er, T size) | Math::TRect2< T > | inlinestatic | 
| fullyContained(const TRect2 &other) const | Math::TRect2< T > | |
| get | Math::TRect2< T > | friend | 
| get | Math::TRect2< T > | friend | 
| getBottomLeft() const | Math::TRect2< T > | inline | 
| getBottomRight() const | Math::TRect2< T > | inline | 
| getCenter() const | Math::TRect2< T > | |
| getHalfSize() const | Math::TRect2< T > | |
| getIntersectionGroups(const Vector< TRect2 > &rects) | Math::TRect2< T > | static | 
| getTopLeft() const | Math::TRect2< T > | inline | 
| getTopRight() const | Math::TRect2< T > | inline | 
| inset(const TRect2Edge< T > &insets) const | Math::TRect2< T > | |
| inset(T value) const | Math::TRect2< T > | inline | 
| intersection(const TRect2 &other) const | Math::TRect2< T > | |
| operator!= | Math::TRect2< T > | friend | 
| operator== | Math::TRect2< T > | friend | 
| origin | Math::TRect2< T > | |
| outset(const TRect2Edge< T > &insets) const | Math::TRect2< T > | |
| outset(T value) const | Math::TRect2< T > | inline | 
| overlaps(const TRect2 &other) const | Math::TRect2< T > | |
| setBottomLeft(const TPoint2< T > &bottomLeft) | Math::TRect2< T > | inline | 
| setBottomRight(const TPoint2< T > &bottomRight) | Math::TRect2< T > | inline | 
| setTopLeft(const TPoint2< T > &topLeft) | Math::TRect2< T > | inline | 
| setTopRight(const TPoint2< T > &topRight) | Math::TRect2< T > | inline | 
| size | Math::TRect2< T > | |
| transform(const TMatrix4< T > &matrix) | Math::TRect2< T > | |
| transform(const TMatrix3< T > &matrix) | Math::TRect2< T > | |
| TRect2()=default | Math::TRect2< T > | |
| TRect2(const TPoint2< T > &origin, const TSize2< T > &size) | Math::TRect2< T > | inline | 
| TRect2(const TPoint2< T > ¢er, const TRect2Edge< T > &edge) | Math::TRect2< T > | |
| TRect2(T x, T y, T width, T height) | Math::TRect2< T > | inline |