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CeresEngine 0.2.0
A game development framework
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#include "CeresEngine/Macros.hpp"#include "CeresEngine/Entity/Component.hpp"#include "CeresEngine/Entity/Entity.hpp"#include "CeresEngine/Scene/SceneObject.hpp"Go to the source code of this file.
Classes | |
| struct | CeresEngine::AudioListenerComponent |
| A component that represents a listener that hears audio sources. More... | |
| struct | CeresEngine::AudioListenerComponent::Accessor |
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| using | CeresEngine::AudioListener = EntityObject< AudioListenerComponent, TransformComponent > |
| Represents a listener that hears audio sources. | |