CeresEngine 0.2.0
A game development framework
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HLSLKeywords.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  CeresEngine
 
namespace  CeresEngine::ShaderCompiler
 

Functions

const KeywordMapTypeCeresEngine::ShaderCompiler::hlslKeywords ()
 
const KeywordMapTypeCeresEngine::ShaderCompiler::hlslKeywordsExtCg ()
 
DataType CeresEngine::ShaderCompiler::hlslKeywordToDataType (const String &keyword)
 
DataType CeresEngine::ShaderCompiler::hlslKeywordExtCgToDataType (const String &keyword)
 
PrimitiveType CeresEngine::ShaderCompiler::hlslKeywordToPrimitiveType (const String &keyword)
 
StorageClass CeresEngine::ShaderCompiler::hlslKeywordToStorageClass (const String &keyword)
 
InterpModifier CeresEngine::ShaderCompiler::hlslKeywordToInterpModifier (const String &keyword)
 
TypeModifier CeresEngine::ShaderCompiler::hlslKeywordToTypeModifier (const String &keyword)
 
UniformBufferType CeresEngine::ShaderCompiler::hlslKeywordToUniformBufferType (const String &keyword)
 
BufferType CeresEngine::ShaderCompiler::hlslKeywordToBufferType (const String &keyword)
 
SamplerType CeresEngine::ShaderCompiler::hlslKeywordToSamplerType (const String &keyword)
 
const StringCeresEngine::ShaderCompiler::attributeTypeToHLSLKeyword (const AttributeType t)
 
AttributeType CeresEngine::ShaderCompiler::hlslKeywordToAttributeType (const String &keyword)
 
AttributeValue CeresEngine::ShaderCompiler::hlslKeywordToAttributeValue (const String &keyword)
 
IndexedSemantic CeresEngine::ShaderCompiler::hlslKeywordToSemantic (const String &ident, bool useD3D10Semantics=true)
 
ImageLayoutFormat CeresEngine::ShaderCompiler::extHLSLKeywordToImageLayoutFormat (const String &keyword)