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CeresEngine 0.2.0
A game development framework
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#include "SceneObject.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Foundation/Hash.hpp"#include "CeresEngine/Foundation/ScopeExit.hpp"#include "CeresEngine/Entity/Component.hpp"#include "CeresEngine/Entity/Entity.hpp"#include "CeresEngine/Renderer/RendererLightSettings.hpp"#include <glm/vec3.hpp>Go to the source code of this file.
Classes | |
| struct | CeresEngine::LightComponent |
| A scene light. More... | |
| struct | CeresEngine::LightComponent::Accessor |
| A scene light. More... | |
| class | CeresEngine::Light |
| A scene light. More... | |
Namespaces | |
| namespace | CeresEngine |
Enumerations | |
| enum class | CeresEngine::LightType { CeresEngine::Point , CeresEngine::Directional , CeresEngine::Spot , CeresEngine::Area } |