CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
MKSampler.hpp
Go to the documentation of this file.
1//
2// CeresEngine - A game development framework
3//
4// Created by Rogiel Sulzbach.
5// Copyright (c) 2018-2022 Rogiel Sulzbach. All rights reserved.
6//
7
8#pragma once
9
10#include "MKCommon.hpp"
11
13
14namespace CeresEngine {
15
16 class MKImage;
17
19 class MKSampler final : public GPUSampler, public MKDeviceObject<MKSampler, GPUSampler> {
20 private:
23
24 public:
26 ~MKSampler() override;
27 };
28
29} // namespace CeresEngine
A retain-release type of smart pointer.
Definition SmartPtr.hpp:132
GPUDevice & device
The owning device this object was created from.
Definition Common.hpp:55
Definition GPUSampler.hpp:175
Definition MKCommon.hpp:117
Mock RenderAPI sampler object.
Definition MKSampler.hpp:19
MKSampler(MKDevicePtr device, const GPUSamplerDescriptor &descriptor)
const GPUSamplerDescriptor mDescriptor
A structure that describes the sampler and it's properties.
Definition MKSampler.hpp:22
const Descriptor & descriptor
A structure that describes the object and it's properties.
Definition Common.hpp:69
Definition Application.hpp:19
constexpr size_t hash(const T &v)
Generates a hash for the provided type.
Definition Hash.hpp:25
Image sampler descriptor structure.
Definition GPUSampler.hpp:61