CeresEngine 0.2.0
A game development framework
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Forward.hpp File Reference

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Namespaces

namespace  CeresEngine
 

Typedefs

using CeresEngine::MaterialPtr = SPtr< Material >
 
using CeresEngine::HMaterial = ::CeresEngine::ResourceHandle< Material >
 
using CeresEngine::PBRMaterialPtr = SPtr< PBRMaterial >
 
using CeresEngine::HPBRMaterial = ::CeresEngine::ResourceHandle< PBRMaterial >
 
using CeresEngine::ShaderMaterialPtr = SPtr< ShaderMaterial >
 
using CeresEngine::HShaderMaterial = ::CeresEngine::ResourceHandle< ShaderMaterial >
 
using CeresEngine::ShaderPtr = SPtr< Shader >
 
using CeresEngine::HShader = ::CeresEngine::ResourceHandle< Shader >
 
using CeresEngine::CESLShaderPtr = SPtr< CESLShader >
 
using CeresEngine::HCESLShader = ::CeresEngine::ResourceHandle< CESLShader >
 
using CeresEngine::HLSLShaderPtr = SPtr< HLSLShader >
 
using CeresEngine::HHLSLShader = ::CeresEngine::ResourceHandle< HLSLShader >
 
using CeresEngine::GLSLShaderPtr = SPtr< GLSLShader >
 
using CeresEngine::HGLSLShader = ::CeresEngine::ResourceHandle< GLSLShader >
 
using CeresEngine::SPIRVShaderPtr = SPtr< SPIRVShader >
 
using CeresEngine::HSPIRVShader = ::CeresEngine::ResourceHandle< SPIRVShader >