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CeresEngine 0.2.0
A game development framework
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#include "Forward.hpp"#include "MaterialModel.hpp"#include "CeresEngine/Foundation/String.hpp"#include "CeresEngine/Resource/Resource.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::Material |
| A graphics material to be used when rendering objects in a scene. More... | |
| class | CeresEngine::PBRMaterial |
| A material type that uses a PBR model. More... | |
| class | CeresEngine::ShaderMaterial |
| A material that renders using a custom shader. More... | |
Namespaces | |
| namespace | CeresEngine |
Macros | |
| #define | CE_MATERIAL_MODEL_PROPERTY_ACCESSOR(NAME, FIELD, TYPE) |
| #define CE_MATERIAL_MODEL_PROPERTY_ACCESSOR | ( | NAME, | |
| FIELD, | |||
| TYPE | |||
| ) |