CeresEngine 0.2.0
A game development framework
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Material.hpp File Reference

Go to the source code of this file.

Classes

class  CeresEngine::Material
 A graphics material to be used when rendering objects in a scene. More...
 
class  CeresEngine::PBRMaterial
 A material type that uses a PBR model. More...
 
class  CeresEngine::ShaderMaterial
 A material that renders using a custom shader. More...
 

Namespaces

namespace  CeresEngine
 

Macros

#define CE_MATERIAL_MODEL_PROPERTY_ACCESSOR(NAME, FIELD, TYPE)
 

Macro Definition Documentation

◆ CE_MATERIAL_MODEL_PROPERTY_ACCESSOR

#define CE_MATERIAL_MODEL_PROPERTY_ACCESSOR (   NAME,
  FIELD,
  TYPE 
)