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CeresEngine 0.2.0
A game development framework
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#include "SceneObject.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Foundation/Hash.hpp"#include "CeresEngine/Foundation/ScopeExit.hpp"#include "CeresEngine/Entity/Component.hpp"#include "CeresEngine/Entity/Entity.hpp"#include "CeresEngine/Material/Material.hpp"#include "CeresEngine/Mesh/Mesh.hpp"#include "CeresEngine/Renderer/RendererRenderableSettings.hpp"Go to the source code of this file.
Classes | |
| struct | CeresEngine::RenderableComponent |
| A component that represents an object that can be rendered by a renderer. More... | |
| struct | CeresEngine::RenderableComponent::Accessor |
A class that describes access to a RenderableComponent. More... | |
| class | CeresEngine::Renderable |
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| using | CeresEngine::RenderableMaterialVector = SmallVector< HMaterial, 10 > |