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CeresEngine 0.2.0
A game development framework
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#include "BezierPath.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Foundation/Allocator.hpp"#include "CeresEngine/Foundation/Container/Deque.hpp"#include "CeresEngine/Foundation/Container/Variant.hpp"#include "CeresEngine/Foundation/Container/Vector.hpp"#include "CeresEngine/Math/Color.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::Paint |
| A class that encapsulates a 2D paint object. More... | |
| struct | CeresEngine::Paint::LinearGradient |
| A structure that describes a linear gradient. More... | |
| struct | CeresEngine::Paint::BoxGradient |
| A structure that describes a box gradient. More... | |
| struct | CeresEngine::Paint::RadialGradient |
| A structure that describes a radial gradient. More... | |
| class | CeresEngine::Shape |
| A type that describes a conjunction of shapes that can be filled and stroked. More... | |
| struct | CeresEngine::Shape::Element |
| An element is composed of a path and one or more commands to be done on that path. More... | |
Namespaces | |
| namespace | CeresEngine |