CeresEngine 0.2.0
A game development framework
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Tuple.hpp File Reference
#include <tuple>

Go to the source code of this file.

Classes

class  CeresEngine::Tuple< Ts >
 Tuple is a fixed-size collection of heterogeneous values. More...
 

Namespaces

namespace  CeresEngine
 

Functions

template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator== (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator!= (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator< (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator<= (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator> (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<class... TTypes, class... UTypes>
constexpr bool CeresEngine::operator>= (const Tuple< TTypes... > &lhs, const Tuple< UTypes... > &rhs)
 
template<typename... Ts>
Tuple< Ts &... > CeresEngine::tie (Ts &... values)
 Creates a tuple of lvalue references to its arguments.