|
CeresEngine 0.2.0
A game development framework
|
Identify traits for algorithms, like we do for other types The traits help us generate auxiliary algorithm overloads This is somewhat similar to the pattern of traits and algorithms for ranges and views It allows us to get algorithm overloads for free, including default inference of the best execution policies. More...
#include "Partitioner.hpp"#include "CeresEngine/Foundation/Threading/ExecutionContext.hpp"#include "CeresEngine/Foundation/Traits/is_indirectly_unary_invocable.hpp"#include "CeresEngine/Foundation/Traits/is_input_range.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::UnaryAlgorithmFunctor< Derived > |
| Overloads for unary invoke algorithms. More... | |
Namespaces | |
| namespace | CeresEngine |
Identify traits for algorithms, like we do for other types The traits help us generate auxiliary algorithm overloads This is somewhat similar to the pattern of traits and algorithms for ranges and views It allows us to get algorithm overloads for free, including default inference of the best execution policies.