CeresEngine 0.2.0
A game development framework
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CeresEngine::GLBuffer Member List

This is the complete list of members for CeresEngine::GLBuffer, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
data(Block &&block)CeresEngine::GPUBufferinline
descriptorCeresEngine::GLBufferprivate
Descriptor typedefCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceGLCeresEngine::GLDeviceObject< GLBuffer, GPUBuffer >protected
flush(GPUBufferSize offset=0, GPUBufferSize size=whole) finalCeresEngine::GLBuffervirtual
getSize() const finalCeresEngine::GLBuffervirtual
getType() constCeresEngine::GLBufferinline
GLBuffer(GLDevicePtr device, const GPUBufferDescriptor &descriptor, GLenum type)CeresEngine::GLBuffer
GLDeviceObject(GLDevicePtr device)CeresEngine::GLDeviceObject< GLBuffer, GPUBuffer >inlineexplicitprotected
GPUBuffer(const GPUBuffer &)=deleteCeresEngine::GPUBuffer
GPUBuffer(GPUBuffer &&)=deleteCeresEngine::GPUBuffer
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUResourceexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
handle() constCeresEngine::GLBufferinline
invalidate(GPUBufferSize offset=0, GPUBufferSize size=whole) finalCeresEngine::GLBuffervirtual
map() finalCeresEngine::GLBuffervirtual
mBufferCeresEngine::GLBufferprivate
mDataCeresEngine::GLBufferprivate
mRefCounterCeresEngine::GPUObjectprivate
mSizeCeresEngine::GLBufferprivate
mTypeCeresEngine::GLBufferprivate
operator=(const GPUBuffer &)=deleteCeresEngine::GPUBuffer
operator=(GPUBuffer &&)=deleteCeresEngine::GPUBuffer
TDeviceObject< GPUBufferDescriptor, GPUResource >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
TDeviceObject< GPUBufferDescriptor, GPUResource >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
CeresEngine::GPUResource::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUResource::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
read(GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
read(GPUCommandBuffer &commandBuffer, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUBufferinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUBuffer
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUBuffer
unmap() finalCeresEngine::GLBuffervirtual
wholeCeresEngine::GPUBufferinlinestatic
write(ByteBuffer &&rawData, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
write(GPUCommandBuffer &commandBuffer, ByteBuffer &&rawData, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
~GLBuffer() overrideCeresEngine::GLBuffer
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >