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CeresEngine 0.2.0
A game development framework
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#include <CeresEngine/RenderAPI/OpenGL/GLDevice.hpp>
Private Attributes | |
| GLRenderAPI & | mRenderer |
The owning GLRenderer instance. | |
| ThreadPool | mTransferExecutor {1} |
| The executor used to run the transfer operations on. | |
| GPUDeviceInfo | mInformation |
| The The device information structure. | |
| GPURenderingCapabilities | mCapabilities |
| GLCommandQueuePtr | mCommandQueue |
| The OpenGL graphics queue. | |
| GPURenderPassPtr | mDefaultRenderPass |
| The default render pass. | |
| GPURenderTargetPtr | mDefaultRenderTarget |
| The default render target object. | |
Friends | |
| class | GLCommandQueue |
Additional Inherited Members | |
Static Public Member Functions inherited from CeresEngine::GLObject< GLDevice, GPUDevice > | |
| static RC< GLDevice > | cast (const RC< GPUDevice > &ptr) |
Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName. | |
| static GLDevice & | cast (GPUDevice &object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const GLDevice & | cast (const GPUDevice &object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static GLDevice * | cast (GPUDevice *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const GLDevice * | cast (const GPUDevice *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static RC< GLDevice > | safeCast (const RC< GPUDevice > &ptr) |
Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName. | |
| static GLDevice * | safeCast (GPUDevice *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const GLDevice * | safeCast (const GPUDevice *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
Public Attributes inherited from CeresEngine::GPUDevice | |
| ExecutionContext & | transferExecutionContext |
| const GPUDeviceInfo & | information |
| The The device information structure. | |
| const GPURenderingCapabilities & | capabilities |
| The device capabilities structure. | |
Protected Member Functions inherited from CeresEngine::GPUObject | |
| virtual void | destroy () noexcept |
| A internal method called by the system when the object reference count reaches zero. | |
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explicit |
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final |
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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finalvirtual |
Implements CeresEngine::GPUDevice.
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inline |
GLRenderer instance.
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friend |
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private |
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private |
The OpenGL graphics queue.
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private |
The default render pass.
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private |
The default render target object.
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private |
The The device information structure.
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private |
The owning GLRenderer instance.
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private |
The executor used to run the transfer operations on.