CeresEngine 0.2.0
A game development framework
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CeresEngine::NLBuffer Member List

This is the complete list of members for CeresEngine::NLBuffer, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
data(Block &&block)CeresEngine::GPUBufferinline
Descriptor typedefCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
descriptorCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceNLCeresEngine::NLDeviceObject< NLBuffer, GPUBuffer >protected
flush(GPUBufferSize offset=0, GPUBufferSize size=whole) finalCeresEngine::NLBuffervirtual
getSize() const finalCeresEngine::NLBuffervirtual
GPUBuffer(const GPUBuffer &)=deleteCeresEngine::GPUBuffer
GPUBuffer(GPUBuffer &&)=deleteCeresEngine::GPUBuffer
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUResourceexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
invalidate(GPUBufferSize offset=0, GPUBufferSize size=whole) finalCeresEngine::NLBuffervirtual
map() finalCeresEngine::NLBuffervirtual
mDescriptorCeresEngine::NLBufferprivate
mRefCounterCeresEngine::GPUObjectprivate
NLBuffer(NLDevicePtr device, const GPUBufferDescriptor &descriptor)CeresEngine::NLBuffer
NLDeviceObject(NLDevicePtr device)CeresEngine::NLDeviceObject< NLBuffer, GPUBuffer >inlineexplicitprotected
operator=(const GPUBuffer &)=deleteCeresEngine::GPUBuffer
operator=(GPUBuffer &&)=deleteCeresEngine::GPUBuffer
TDeviceObject< GPUBufferDescriptor, GPUResource >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
TDeviceObject< GPUBufferDescriptor, GPUResource >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >
CeresEngine::GPUResource::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUResource::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
read(GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
read(GPUCommandBuffer &commandBuffer, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::NLObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUBufferinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUBuffer
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUBuffer
unmap() finalCeresEngine::NLBuffervirtual
wholeCeresEngine::GPUBufferinlinestatic
write(ByteBuffer &&rawData, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
write(GPUCommandBuffer &commandBuffer, ByteBuffer &&rawData, GPUBufferSize offset=0, GPUBufferSize size=whole)CeresEngine::GPUBuffer
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~NLBuffer() overrideCeresEngine::NLBuffer
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUBufferDescriptor, GPUResource >