CeresEngine 0.2.0
A game development framework
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CeresEngine::NLCommandQueue Class Referencefinal

Null RenderAPI command queue object. More...

#include <CeresEngine/RenderAPI/Null/NLCommandQueue.hpp>

Inheritance diagram for CeresEngine::NLCommandQueue:
CeresEngine::GPUCommandQueue CeresEngine::NLDeviceObject< NLCommandQueue, GPUCommandQueue > CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > CeresEngine::NLObject< ChildTypeName, ParentType > CeresEngine::GPUDeviceObject CeresEngine::GPUObject

Public Member Functions

 NLCommandQueue (NLDevicePtr device)
 
 ~NLCommandQueue () final
 
GPUCommandBufferPtr createCommandBuffer (const GPUCommandBufferDescriptor &descriptor) final
 
Async submit (GPUCommandBuffer &commandBuffer) final
 
void wait () final
 
- Public Member Functions inherited from CeresEngine::GPUCommandQueue
 GPUCommandQueue (const GPUCommandQueue &)=delete
 Deleted copy constructor.
 
GPUCommandQueueoperator= (const GPUCommandQueue &)=delete
 
 GPUCommandQueue (GPUCommandQueue &&)=delete
 Deleted move constructor.
 
GPUCommandQueueoperator= (GPUCommandQueue &&)=delete
 
 TDeviceObject (GPUDevice &device, const Descriptor &descriptor)
 Inherited constructors.
 
 TDeviceObject (const TDeviceObject &)=delete
 Inherited constructors.
 
 TDeviceObject (TDeviceObject &&)=delete
 Inherited constructors.
 
- Public Member Functions inherited from CeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
 TDeviceObject (GPUDevice &device, const Descriptor &descriptor)
 Initializes a new RenderAPI device object instance.
 
 TDeviceObject (const TDeviceObject &)=delete
 
 TDeviceObject (TDeviceObject &&)=delete
 
 ~TDeviceObject () override=default
 
TDeviceObjectoperator= (const TDeviceObject &)=delete
 
TDeviceObjectoperator= (TDeviceObject &&)=delete
 
- Public Member Functions inherited from CeresEngine::GPUDeviceObject
 GPUDeviceObject (GPUDevice &device)
 
 ~GPUDeviceObject () override
 
- Public Member Functions inherited from CeresEngine::GPUObject
 GPUObject ()=default
 
virtual ~GPUObject ()=default
 
 GPUObject (const GPUObject &)=delete
 
GPUObjectoperator= (const GPUObject &)=delete
 
 GPUObject (GPUObject &&)=delete
 
GPUObjectoperator= (GPUObject &&)=delete
 
void retain () noexcept
 Retains the object by increment it's reference count by one.
 
bool release () noexcept
 Releases the object by decrementing it's reference count by one.
 

Private Attributes

const GPUCommandQueueDescriptor mDescriptor
 The CommandQueue descriptor structure.
 
NLCommandBufferPtr mCommandBuffer
 The pending Null command buffer.
 

Additional Inherited Members

- Public Types inherited from CeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
using Descriptor = GPUCommandQueueDescriptor
 An type-alias to the descriptor struct type.
 
- Static Public Member Functions inherited from CeresEngine::NLObject< ChildTypeName, ParentType >
static RC< ChildTypeNamecast (const RC< ParentType > &ptr)
 Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static RC< ChildTypeNamesafeCast (const RC< ParentType > &ptr)
 Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static ChildTypeNamecast (ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamecast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamesafeCast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamesafeCast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
- Public Attributes inherited from CeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
const Descriptordescriptor
 A structure that describes the object and it's properties.
 
- Public Attributes inherited from CeresEngine::GPUDeviceObject
GPUDevicedevice
 The owning device this object was created from.
 
- Protected Member Functions inherited from CeresEngine::GPUObject
virtual void destroy () noexcept
 A internal method called by the system when the object reference count reaches zero.
 
- Protected Member Functions inherited from CeresEngine::NLDeviceObject< NLCommandQueue, GPUCommandQueue >
 NLDeviceObject (NLDevicePtr device)
 Creates a new NLDeviceObject from the given device.
 
- Protected Attributes inherited from CeresEngine::NLDeviceObject< NLCommandQueue, GPUCommandQueue >
NLDevicedeviceNL
 The owning NLDevice instance.
 

Detailed Description

Null RenderAPI command queue object.

Constructor & Destructor Documentation

◆ NLCommandQueue()

CeresEngine::NLCommandQueue::NLCommandQueue ( NLDevicePtr  device)
explicit

◆ ~NLCommandQueue()

CeresEngine::NLCommandQueue::~NLCommandQueue ( )
final

Member Function Documentation

◆ createCommandBuffer()

GPUCommandBufferPtr CeresEngine::NLCommandQueue::createCommandBuffer ( const GPUCommandBufferDescriptor descriptor)
finalvirtual

◆ submit()

Async CeresEngine::NLCommandQueue::submit ( GPUCommandBuffer commandBuffer)
finalvirtual

◆ wait()

void CeresEngine::NLCommandQueue::wait ( )
finalvirtual

Member Data Documentation

◆ mCommandBuffer

NLCommandBufferPtr CeresEngine::NLCommandQueue::mCommandBuffer
private

The pending Null command buffer.

◆ mDescriptor

const GPUCommandQueueDescriptor CeresEngine::NLCommandQueue::mDescriptor
private

The CommandQueue descriptor structure.


The documentation for this class was generated from the following file: