#include <CeresEngine/Material/ShaderCompiler/Frontend/IntrinsicAdept.hpp>
◆ IntrinsicAdept() [1/2]
◆ ~IntrinsicAdept()
| virtual CeresEngine::ShaderCompiler::IntrinsicAdept::~IntrinsicAdept |
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virtual |
◆ IntrinsicAdept() [2/2]
| CeresEngine::ShaderCompiler::IntrinsicAdept::IntrinsicAdept |
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protected |
◆ fillOverloadedIntrinsicIdents()
| void CeresEngine::ShaderCompiler::IntrinsicAdept::fillOverloadedIntrinsicIdents |
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protected |
◆ get()
◆ getIntrinsicIdent()
◆ getIntrinsicOutputParameterIndices()
| virtual Vector< std::size_t > CeresEngine::ShaderCompiler::IntrinsicAdept::getIntrinsicOutputParameterIndices |
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const Intrinsic |
intrinsic | ) |
const |
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pure virtual |
◆ getIntrinsicParameterTypes()
◆ getIntrinsicReturnType()
◆ operator=()
◆ setIntrinsicIdent()
◆ throwAmbiguousIntrinsicCall()
◆ mIntrinsicIdents
◆ numIntrinsics
The documentation for this class was generated from the following file:
- /Users/Rogiel/Developer/CeresEngine/Engine/Sources/CeresEngine/Material/ShaderCompiler/Frontend/IntrinsicAdept.hpp