#include <CeresEngine/Entity/World.hpp>
◆ World() [1/2]
| CeresEngine::World::World |
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explicitdefault |
◆ World() [2/2]
| CeresEngine::World::World |
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Scene & |
scene | ) |
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inlineexplicit |
Creates a new world for a scene.
◆ ~World()
| virtual CeresEngine::World::~World |
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virtualdefault |
◆ getClassInfo() [1/2]
◆ getClassInfo() [2/2]
◆ getEntities()
◆ actions
A manager that can be used to dispatch actions in this world.
◆ entities
The world entity manager.
Contains and manages all entities in the world.
◆ events
A manager that can be used to listen for events in this world.
◆ scene
The scene that owns this world.
Can be null if the world is not owned by a scene.
◆ systems
The world system manager.
Contains and manages all systems in the world.
The documentation for this class was generated from the following file:
- /Users/Rogiel/Developer/CeresEngine/Engine/Sources/CeresEngine/Entity/World.hpp