CeresEngine 0.2.0
A game development framework
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CeresEngine::EntityObject< Components >::_MaskObject Struct Reference

A trait that contains the minimum necessary component mask for an entity to be an entity object of this type. More...

#include <CeresEngine/Entity/Entity.hpp>

Public Member Functions

 operator ComponentMask () const noexcept
 

Detailed Description

template<CComponent... Components>
struct CeresEngine::EntityObject< Components >::_MaskObject

A trait that contains the minimum necessary component mask for an entity to be an entity object of this type.

Member Function Documentation

◆ operator ComponentMask()

template<CComponent... Components>
CeresEngine::EntityObject< Components >::_MaskObject::operator ComponentMask ( ) const
inlinenoexcept

The documentation for this struct was generated from the following file: