CeresEngine 0.2.0
A game development framework
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CeresEngine::GPUBufferViewDescriptor Struct Reference

#include <CeresEngine/RenderAPI/GPUBuffer.hpp>

Static Public Member Functions

template<typename Processor >
static constexpr void reflect (Processor &&RTTI)
 Executes the given processor for every field of the struct.
 

Public Attributes

UInt64 offset = 0
 
UInt64 size = GPUBuffer::whole
 

Member Function Documentation

◆ reflect()

template<typename Processor >
static constexpr void CeresEngine::GPUBufferViewDescriptor::reflect ( Processor &&  RTTI)
inlinestaticconstexpr

Executes the given processor for every field of the struct.

Parameters
RTTIThe processor to be ran for every field.

Member Data Documentation

◆ offset

UInt64 CeresEngine::GPUBufferViewDescriptor::offset = 0

◆ size

UInt64 CeresEngine::GPUBufferViewDescriptor::size = GPUBuffer::whole

The documentation for this struct was generated from the following file: