#include <CeresEngine/RenderAPI/GPUResourceSet.hpp>
◆ reflect()
Executes the given processor for every field of the struct.
- Parameters
-
| RTTI | The processor to be ran for every field. |
◆ bindings
The resource set bindings.
◆ name
| String CeresEngine::GPUResourceSetDescriptor::name |
A user-facing name for the ResourceSet.
This is only used for debugging.
The documentation for this struct was generated from the following file:
- /Users/Rogiel/Developer/CeresEngine/Engine/Sources/CeresEngine/RenderAPI/GPUResourceSet.hpp