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CeresEngine 0.2.0
A game development framework
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#include <CeresEngine/Mesh/MeshMetadata.hpp>
Public Attributes | |
| PrimitiveTopology | primitiveTopology = PrimitiveTopology::Triangles |
| The primitive topology used to render the mesh. | |
| VertexCount | vertexCount = 0 |
| The total number of vertices in the mesh. | |
| IndexCount | indexCount = 0 |
| The total number of indices in the mesh. | |
| IndexCount CeresEngine::MeshMetadata::indexCount = 0 |
The total number of indices in the mesh.
| PrimitiveTopology CeresEngine::MeshMetadata::primitiveTopology = PrimitiveTopology::Triangles |
The primitive topology used to render the mesh.
| VertexCount CeresEngine::MeshMetadata::vertexCount = 0 |
The total number of vertices in the mesh.