CeresEngine 0.2.0
A game development framework
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CeresEngine::MeshMetadata Struct Reference

#include <CeresEngine/Mesh/MeshMetadata.hpp>

Public Attributes

PrimitiveTopology primitiveTopology = PrimitiveTopology::Triangles
 The primitive topology used to render the mesh.
 
VertexCount vertexCount = 0
 The total number of vertices in the mesh.
 
IndexCount indexCount = 0
 The total number of indices in the mesh.
 

Member Data Documentation

◆ indexCount

IndexCount CeresEngine::MeshMetadata::indexCount = 0

The total number of indices in the mesh.

◆ primitiveTopology

PrimitiveTopology CeresEngine::MeshMetadata::primitiveTopology = PrimitiveTopology::Triangles

The primitive topology used to render the mesh.

◆ vertexCount

VertexCount CeresEngine::MeshMetadata::vertexCount = 0

The total number of vertices in the mesh.


The documentation for this struct was generated from the following file: