#include <CeresEngine/Graphics/GraphicsCommandBuffer.hpp>
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| Command | command |
| | A command that will be executed by the renderer every time when rendering a frame.
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◆ Command
A function type that represents the command to be called before rendering the .
◆ RawGraphicsCommand() [1/7]
| CeresEngine::RawGraphicsCommand::RawGraphicsCommand |
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default |
◆ RawGraphicsCommand() [2/7]
◆ RawGraphicsCommand() [3/7]
◆ ~RawGraphicsCommand()
| CeresEngine::RawGraphicsCommand::~RawGraphicsCommand |
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default |
◆ RawGraphicsCommand() [4/7]
| CeresEngine::RawGraphicsCommand::RawGraphicsCommand |
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std::allocator_arg_t |
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const Allocator & |
allocator |
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inlineexplicit |
◆ RawGraphicsCommand() [5/7]
◆ RawGraphicsCommand() [6/7]
| CeresEngine::RawGraphicsCommand::RawGraphicsCommand |
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std::allocator_arg_t |
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const Allocator & |
allocator, |
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const RawGraphicsCommand & |
other |
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) |
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inlineexplicit |
◆ RawGraphicsCommand() [7/7]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ command
| Command CeresEngine::RawGraphicsCommand::command |
A command that will be executed by the renderer every time when rendering a frame.
The documentation for this struct was generated from the following file: