CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
CeresEngine::RendererLightInfo Struct Reference

A structure that holds renderer-specific information for the light. More...

#include <CeresEngine/Renderer/RendererLight.hpp>

Public Attributes

bool needsShadowMapUpdate = true
 If true, indicates that the light needs a shadow map update pass.
 
Matrix4 lightSpaceMatrix
 The latest light space matrix used by the renderer.
 

Detailed Description

A structure that holds renderer-specific information for the light.

Member Data Documentation

◆ lightSpaceMatrix

Matrix4 CeresEngine::RendererLightInfo::lightSpaceMatrix

The latest light space matrix used by the renderer.

◆ needsShadowMapUpdate

bool CeresEngine::RendererLightInfo::needsShadowMapUpdate = true

If true, indicates that the light needs a shadow map update pass.


The documentation for this struct was generated from the following file: