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CeresEngine 0.2.0
A game development framework
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A structure that describes options for the loading of a resource. More...
#include <CeresEngine/Resource/ResourceManager.hpp>
Public Attributes | |
| Optional< ResourceID > | resourceID |
| A ID to be used as a hint for the loader. | |
A structure that describes options for the loading of a resource.
| Optional<ResourceID> CeresEngine::ResourceLoadOptions::resourceID |
A ID to be used as a hint for the loader.
If not defined, the resource will be loaded with a new random ID.