CeresEngine 0.2.0
A game development framework
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CeresEngine::SceneSettings Struct Referencefinal

A structure that contains settings for the scene. More...

#include <CeresEngine/Scene/Scene.hpp>

Static Public Member Functions

template<typename Processor >
static constexpr void reflect (Processor &&RTTI)
 Executes the given processor for every field of the struct.
 

Public Attributes

ShadowSettings shadowSettings
 Various options that control shadow rendering for a specific view.
 

Detailed Description

A structure that contains settings for the scene.

Member Function Documentation

◆ reflect()

template<typename Processor >
static constexpr void CeresEngine::SceneSettings::reflect ( Processor &&  RTTI)
inlinestaticconstexpr

Executes the given processor for every field of the struct.

Parameters
RTTIThe processor to be ran for every field.

Member Data Documentation

◆ shadowSettings

ShadowSettings CeresEngine::SceneSettings::shadowSettings

Various options that control shadow rendering for a specific view.


The documentation for this struct was generated from the following file: