|
CeresEngine 0.2.0
A game development framework
|
Single edge in the clipped mesh. More...
#include <CeresEngine/Mesh/TriangleClipper.hpp>
Public Member Functions | |
| ClipEdge () | |
Public Attributes | |
| UInt32 | verts [2] |
| Vector< UInt32 > | faces |
| bool | visible = true |
Single edge in the clipped mesh.
|
inline |
| UInt32 CeresEngine::TriangleClipper< T >::ClipEdge::verts[2] |