CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
CeresEngine::TriangleClipper< T >::ClipEdge Struct Reference

Single edge in the clipped mesh. More...

#include <CeresEngine/Mesh/TriangleClipper.hpp>

Public Member Functions

 ClipEdge ()
 

Public Attributes

UInt32 verts [2]
 
Vector< UInt32faces
 
bool visible = true
 

Detailed Description

template<typename T>
struct CeresEngine::TriangleClipper< T >::ClipEdge

Single edge in the clipped mesh.

Constructor & Destructor Documentation

◆ ClipEdge()

template<typename T >
CeresEngine::TriangleClipper< T >::ClipEdge::ClipEdge ( )
inline

Member Data Documentation

◆ faces

template<typename T >
Vector<UInt32> CeresEngine::TriangleClipper< T >::ClipEdge::faces

◆ verts

template<typename T >
UInt32 CeresEngine::TriangleClipper< T >::ClipEdge::verts[2]

◆ visible

template<typename T >
bool CeresEngine::TriangleClipper< T >::ClipEdge::visible = true

The documentation for this struct was generated from the following file: