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CeresEngine 0.2.0
A game development framework
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Single polygon in the clipped mesh. More...
#include <CeresEngine/Mesh/TriangleClipper.hpp>
Public Member Functions | |
| ClipFace () | |
Public Attributes | |
| Vector< UInt32 > | edges |
| bool | visible = true |
| TVector3< T > | normal = TVector3<T>(0) |
Single polygon in the clipped mesh.
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inline |
| TVector3<T> CeresEngine::TriangleClipper< T >::ClipFace::normal = TVector3<T>(0) |