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CeresEngine 0.2.0
A game development framework
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Single vertex in the clipped mesh. More...
#include <CeresEngine/Mesh/TriangleClipper.hpp>
Public Member Functions | |
| ClipVert () | |
Public Attributes | |
| TVector3< T > | point = TVector3<T>(0) |
| TVector2< T > | uv = TVector2<T>(0) |
| T | distance = 0.0f |
| UInt32 | occurs = 0 |
| bool | visible = true |
Single vertex in the clipped mesh.
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inline |
| T CeresEngine::TriangleClipper< T >::ClipVert::distance = 0.0f |
| UInt32 CeresEngine::TriangleClipper< T >::ClipVert::occurs = 0 |
| TVector3<T> CeresEngine::TriangleClipper< T >::ClipVert::point = TVector3<T>(0) |