CeresEngine 0.2.0
A game development framework
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CeresEngine::UICornerRadius Struct Reference

#include <CeresEngine/UI/UIUtility.hpp>

Public Attributes

double topLeft = 0.0
 
double topRight = 0.0
 
double bottomLeft = 0.0
 
double bottomRight = 0.0
 

Friends

bool operator== (const UICornerRadius &lhs, const UICornerRadius &rhs)
 
bool operator!= (const UICornerRadius &lhs, const UICornerRadius &rhs)
 

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const UICornerRadius lhs,
const UICornerRadius rhs 
)
friend

◆ operator==

bool operator== ( const UICornerRadius lhs,
const UICornerRadius rhs 
)
friend

Member Data Documentation

◆ bottomLeft

double CeresEngine::UICornerRadius::bottomLeft = 0.0

◆ bottomRight

double CeresEngine::UICornerRadius::bottomRight = 0.0

◆ topLeft

double CeresEngine::UICornerRadius::topLeft = 0.0

◆ topRight

double CeresEngine::UICornerRadius::topRight = 0.0

The documentation for this struct was generated from the following file: