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    CeresEngine 0.2.0
    
   A game development framework 
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A structure that describes orthogonal directions. More...
#include <CeresEngine/Math/Transform.hpp>
Public Attributes | |
| TVector3< T > | front | 
| The front facing direction vector.   | |
| TVector3< T > | back | 
| The back facing direction vector.   | |
| TVector3< T > | up | 
| The up facing direction vector.   | |
| TVector3< T > | down | 
| The down facing direction vector.   | |
| TVector3< T > | right | 
| The right facing direction vector.   | |
| TVector3< T > | left | 
| The left facing direction vector.   | |
A structure that describes orthogonal directions.
| TVector3<T> Math::TFacing< T >::back | 
The back facing direction vector.
| TVector3<T> Math::TFacing< T >::down | 
The down facing direction vector.
| TVector3<T> Math::TFacing< T >::front | 
The front facing direction vector.
| TVector3<T> Math::TFacing< T >::left | 
The left facing direction vector.
| TVector3<T> Math::TFacing< T >::right | 
The right facing direction vector.
| TVector3<T> Math::TFacing< T >::up | 
The up facing direction vector.