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CeresEngine 0.2.0
A game development framework
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A structure that describes orthogonal directions. More...
#include <CeresEngine/Math/Transform.hpp>
Public Attributes | |
| TVector3< T > | front |
| The front facing direction vector. | |
| TVector3< T > | back |
| The back facing direction vector. | |
| TVector3< T > | up |
| The up facing direction vector. | |
| TVector3< T > | down |
| The down facing direction vector. | |
| TVector3< T > | right |
| The right facing direction vector. | |
| TVector3< T > | left |
| The left facing direction vector. | |
A structure that describes orthogonal directions.
| TVector3<T> Math::TFacing< T >::back |
The back facing direction vector.
| TVector3<T> Math::TFacing< T >::down |
The down facing direction vector.
| TVector3<T> Math::TFacing< T >::front |
The front facing direction vector.
| TVector3<T> Math::TFacing< T >::left |
The left facing direction vector.
| TVector3<T> Math::TFacing< T >::right |
The right facing direction vector.
| TVector3<T> Math::TFacing< T >::up |
The up facing direction vector.