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    CeresEngine 0.2.0
    
   A game development framework 
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A class that simplifies working with transformation matrices. More...
#include <CeresEngine/Math/Transform.hpp>
Public Member Functions | |
| constexpr | TTransform () noexcept=default | 
| Creates a new default transform object.   | |
| constexpr | TTransform (const TMatrix4< T > &matrix) noexcept | 
| Decomposes a transformation matrix into a transform object.   | |
| constexpr | TTransform (const TVector3< T > &position, const TQuaternion< T > &rotation, const TVector3< T > &scale) | 
| Creates a new transform from explicit values.   | |
| constexpr | TTransform (const TTransform &) noexcept=default | 
| constexpr TTransform & | operator= (const TTransform &) noexcept=default | 
| constexpr TMatrix4< T > | getMatrix () const noexcept | 
| Computes the transformation matrix.   | |
| constexpr | operator TMatrix4< T > () const noexcept | 
| Computes the transformation matrix.     | |
| constexpr TVector4< T > | transform (const TVector4< T > &input) const noexcept | 
| Transforms the given point by the transform.   | |
| constexpr TVector4< T > | operator() (const TVector4< T > &input) const noexcept | 
| constexpr TVector3< T > | transform (const TVector3< T > &input) const noexcept | 
| constexpr TVector3< T > | operator() (const TVector3< T > &input) const noexcept | 
| constexpr TVector3< T > | getDirection () const noexcept | 
| Computes the direction vector by applying the rotation to the base forward-facing vector.   | |
| constexpr TFacing< T > | getFacing () const noexcept | 
| Gets the facing vectors of the transform.   | |
| constexpr TVector3< T > | getFront () const noexcept | 
| The transform front facing direction vector.   | |
| constexpr TVector3< T > | getBack () const noexcept | 
| The transform back facing direction vector.   | |
| constexpr TVector3< T > | getUp () const noexcept | 
| The transform up facing direction vector.   | |
| constexpr TVector3< T > | getDown () const noexcept | 
| The transform down facing direction vector.   | |
| constexpr TVector3< T > | getRight () const noexcept | 
| The transform right facing direction vector.   | |
| constexpr TVector3< T > | getLeft () const noexcept | 
| The transform left facing direction vector.   | |
| constexpr TTransform | moving (const TVector3< T > &distance) const noexcept | 
Moves the transform by the given distance.   | |
| constexpr TTransform | moving (const TVector3< T > &direction, T distance) const noexcept | 
Moves the transform by distance in the given direction.   | |
| constexpr TTransform | rotating (const TQuaternion< T > &quaternion) const noexcept | 
Rotates the transform by the given quaternion.   | |
| constexpr TTransform | rotating (const TVector3< T > &axis, const TRadian< T > &angle) const noexcept | 
Rotates the transform angle radians on the given axis.   | |
| constexpr TTransform | rolling (const TRadian< T > &angle) const noexcept | 
Rolls the transform by angle radians.   | |
| constexpr TTransform | yawing (const TRadian< T > &angle) const noexcept | 
Yaws the transform by angle radians.   | |
| constexpr TTransform | pitching (const TRadian< T > &angle) const noexcept | 
Pitches the transform by angle radians.   | |
| constexpr TTransform | scaling (const TVector3< T > &factor) const noexcept | 
Scales the transform by the given factor.   | |
| constexpr TTransform | scaling (T factor) const noexcept | 
Scales the transform on all axes by the given factor.   | |
Public Attributes | |
| TVector3< T > | position = TVector3<T>(0.0) | 
| The transform position.   | |
| TQuaternion< T > | rotation = TQuaternion<T>(TVector3<T>(0.0)) | 
| The transform rotation.   | |
| TVector3< T > | scale = TVector3<T>(1.0) | 
| The transform scale.   | |
Friends | |
| TVector3< T > | operator* (const TTransform &transform, const TVector3< T > &input) noexcept | 
| TVector4< T > | operator* (const TTransform &transform, const TVector4< T > &input) noexcept | 
| TTransform | operator* (const TTransform &lhs, const TTransform &rhs) noexcept | 
| TTransform | inverse (const TTransform &transform) noexcept | 
| TTransform | transpose (const TTransform &transform) noexcept | 
A class that simplifies working with transformation matrices.
| T | The scalar type used by the transform. | 
      
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  explicitconstexprdefaultnoexcept | 
Creates a new default transform object.
      
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  inlineexplicitconstexprnoexcept | 
Decomposes a transformation matrix into a transform object.
      
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  inlineconstexpr | 
Creates a new transform from explicit values.
      
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  constexprdefaultnoexcept | 
      
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  inlineconstexprnoexcept | 
The transform back facing direction vector.
      
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  inlineconstexprnoexcept | 
Computes the direction vector by applying the rotation to the base forward-facing vector.
      
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  inlineconstexprnoexcept | 
The transform down facing direction vector.
      
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  inlineconstexprnoexcept | 
Gets the facing vectors of the transform.
      
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  inlineconstexprnoexcept | 
The transform front facing direction vector.
      
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  inlineconstexprnoexcept | 
The transform left facing direction vector.
      
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  inlineconstexprnoexcept | 
Computes the transformation matrix.
      
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  inlineconstexprnoexcept | 
The transform right facing direction vector.
      
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  inlineconstexprnoexcept | 
The transform up facing direction vector.
      
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  inlineconstexprnoexcept | 
Moves the transform by distance in the given direction. 
      
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  inlineconstexprnoexcept | 
Moves the transform by the given distance. 
      
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  inlineexplicitconstexprnoexcept | 
Computes the transformation matrix.
      
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  inlineconstexprnoexcept | 
      
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  inlineconstexprnoexcept | 
      
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  constexprdefaultnoexcept | 
      
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  inlineconstexprnoexcept | 
Pitches the transform by angle radians. 
      
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  inlineconstexprnoexcept | 
Rolls the transform by angle radians. 
      
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  inlineconstexprnoexcept | 
Rotates the transform by the given quaternion. 
      
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  inlineconstexprnoexcept | 
Rotates the transform angle radians on the given axis. 
      
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  inlineconstexprnoexcept | 
Scales the transform by the given factor. 
      
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  inlineconstexprnoexcept | 
Scales the transform on all axes by the given factor. 
      
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  inlineconstexprnoexcept | 
      
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  inlineconstexprnoexcept | 
Transforms the given point by the transform.
      
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  inlineconstexprnoexcept | 
Yaws the transform by angle radians. 
      
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  friend | 
      
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  friend | 
      
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  friend | 
      
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  friend | 
      
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  friend | 
| TVector3<T> Math::TTransform< T >::position = TVector3<T>(0.0) | 
The transform position.
| TQuaternion<T> Math::TTransform< T >::rotation = TQuaternion<T>(TVector3<T>(0.0)) | 
The transform rotation.
| TVector3<T> Math::TTransform< T >::scale = TVector3<T>(1.0) | 
The transform scale.