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CeresEngine 0.2.0
A game development framework
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#include "TextureFormat.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Foundation/Poly.hpp"#include "CeresEngine/Foundation/Container/MemoryView.hpp"#include "CeresEngine/Foundation/Container/Vector.hpp"#include "CeresEngine/Math/Extent.hpp"#include "CeresEngine/Reflection/IReflectable.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::Bitmap |
| A class that wraps a bitmap into a rich class for accessing it. More... | |
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| using | CeresEngine::BitmapExtent = TExtent3< UInt32 > |
| A type that represents the extents of a bitmap. | |
| using | CeresEngine::BitmapData = MemoryView< const Byte > |
| A type that represents a bitmap data. | |