CeresEngine 0.2.0
A game development framework
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Deque.hpp File Reference
#include "CeresEngine/Foundation/Allocator.hpp"
#include <deque>

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Namespaces

namespace  CeresEngine
 

Typedefs

template<typename T , typename RawAllocator = DefaultAllocator>
using CeresEngine::Deque = std::deque< T, ScopedAllocatorAdaptor< StdAllocator< T, RawAllocator > > >
 Deque (double-ended queue) is an indexed sequence container that allows fast insertion and deletion at both its beginning and its end.
 
template<typename T >
using CeresEngine::TemporaryDeque = Deque< T, TemporaryAllocator >
 A special Deque that uses a fast temporary allocator.