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CeresEngine 0.2.0
A game development framework
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Go to the source code of this file.
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| template<typename T , typename RawAllocator = DefaultAllocator> | |
| using | CeresEngine::Deque = std::deque< T, ScopedAllocatorAdaptor< StdAllocator< T, RawAllocator > > > |
Deque (double-ended queue) is an indexed sequence container that allows fast insertion and deletion at both its beginning and its end. | |
| template<typename T > | |
| using | CeresEngine::TemporaryDeque = Deque< T, TemporaryAllocator > |
A special Deque that uses a fast temporary allocator. | |