CeresEngine 0.2.0
A game development framework
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Forward.hpp File Reference

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Namespaces

namespace  CeresEngine
 

Typedefs

using CeresEngine::MeshPtr = SPtr< Mesh >
 
using CeresEngine::HMesh = ::CeresEngine::ResourceHandle< Mesh >
 
using CeresEngine::MemoryMeshPtr = SPtr< MemoryMesh >
 
using CeresEngine::HMemoryMesh = ::CeresEngine::ResourceHandle< MemoryMesh >
 
using CeresEngine::StreamingMeshPtr = SPtr< StreamingMesh >
 
using CeresEngine::HStreamingMesh = ::CeresEngine::ResourceHandle< StreamingMesh >
 
using CeresEngine::GPUMeshPtr = SPtr< GPUMesh >
 
using CeresEngine::HGPUMesh = ::CeresEngine::ResourceHandle< GPUMesh >
 
using CeresEngine::MutableVertexData = Span< Byte >
 
using CeresEngine::ConstVertexData = Span< const Byte >
 
using CeresEngine::MutableIndexData = Span< Byte >
 
using CeresEngine::ConstIndexData = Span< const Byte >