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CeresEngine 0.2.0
A game development framework
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#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Entity/Action.hpp"#include "CeresEngine/Entity/Component.hpp"#include "CeresEngine/Entity/Entity.hpp"#include "CeresEngine/Entity/Event.hpp"#include <cstdint>Go to the source code of this file.
Classes | |
| struct | CeresEngine::NetworkEntityID |
| struct | CeresEngine::NetworkEntityComponent |
| The network identity component is a special component that is added on all entities that must be synchronized over the network. More... | |
| struct | CeresEngine::NetworkEntityComponent::Accessor |
| class | CeresEngine::NetworkEntity |
| struct | CeresEngine::TransferAuthority |
| struct | CeresEngine::HasAuthorityQuery |
| struct | CeresEngine::GainedAuthority |
| struct | CeresEngine::LostAuthority |
Namespaces | |
| namespace | CeresEngine |