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CeresEngine 0.2.0
A game development framework
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Go to the source code of this file.
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| template<typename T , typename Container = Deque<T>> | |
| using | CeresEngine::Queue = std::queue< T, Container > |
The Queue class is a container adapter that gives the programmer the functionality of a queue - specifically, a FIFO (first-in, first-out) data structure. | |
| template<typename T , typename Container = Vector<T>, typename Compare = std::less<>> | |
| using | CeresEngine::PriorityQueue = std::priority_queue< T, Container, Compare > |
A PriorityQueue is a container adaptor that provides constant time lookup of the largest (by default) element, at the expense of logarithmic insertion and extraction. | |