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CeresEngine 0.2.0
A game development framework
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Go to the source code of this file.
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| template<typename T , typename Container = Deque<T>> | |
| using | CeresEngine::Stack = std::stack< T, Container > |
The Stack class is a container adapter that gives the programmer the functionality of a stack - specifically, a LIFO (last-in, first-out) data structure. | |
| template<typename T > | |
| using | CeresEngine::TemporaryStack = Stack< T, TemporaryDeque< T > > |
A special Stack that uses a fast temporary allocator. | |