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CeresEngine 0.2.0
A game development framework
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#include "Angle.hpp"#include "Math.hpp"#include "Matrix.hpp"#include "Quaternion.hpp"#include "Vector.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Foundation/Hash.hpp"Go to the source code of this file.
Classes | |
| struct | Math::TFacing< T > |
| A structure that describes orthogonal directions. More... | |
| struct | Math::TTransform< T > |
| A class that simplifies working with transformation matrices. More... | |
Namespaces | |
| namespace | Math |
Typedefs | |
| using | Math::Facing = TFacing< double > |
| A structure that describes orthogonal directions. | |
| using | Math::Facingf = TFacing< float > |
| A structure that describes orthogonal directions. | |
| using | Math::Transform = TTransform< double > |
| A class that simplifies working with transformation matrices. | |
| using | Math::Transformf = TTransform< float > |
| A class that simplifies working with transformation matrices. | |