CeresEngine 0.2.0
A game development framework
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Transform.hpp File Reference
#include "Angle.hpp"
#include "Math.hpp"
#include "Matrix.hpp"
#include "Quaternion.hpp"
#include "Vector.hpp"
#include "CeresEngine/Macros.hpp"
#include "CeresEngine/Foundation/Hash.hpp"

Go to the source code of this file.

Classes

struct  Math::TFacing< T >
 A structure that describes orthogonal directions. More...
 
struct  Math::TTransform< T >
 A class that simplifies working with transformation matrices. More...
 

Namespaces

namespace  Math
 

Typedefs

using Math::Facing = TFacing< double >
 A structure that describes orthogonal directions.
 
using Math::Facingf = TFacing< float >
 A structure that describes orthogonal directions.
 
using Math::Transform = TTransform< double >
 A class that simplifies working with transformation matrices.
 
using Math::Transformf = TTransform< float >
 A class that simplifies working with transformation matrices.