CeresEngine 0.2.0
A game development framework
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VoxelConeTracing.hpp File Reference

Go to the source code of this file.

Classes

class  CeresEngine::VoxelConeTracing
 Deferred voxel shading is a four-step real-time global illumination technique inspired by voxel cone tracing and deferred rendering. More...
 
class  CeresEngine::VoxelConeTracing::VoxelizationRenderTask
 
class  CeresEngine::VoxelConeTracing::InjectRadianceRenderTask
 
class  CeresEngine::VoxelConeTracing::PropagateRadianceRenderTask
 
class  CeresEngine::VoxelConeTracing::IndirectLightingRenderTask
 
class  CeresEngine::VoxelConeTracing::UpscalingRenderTask
 
class  CeresEngine::VoxelConeTracing::DebugRenderTask
 

Namespaces

namespace  CeresEngine