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CeresEngine 0.2.0
A game development framework
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#include <CeresEngine/RenderAPI/GPUCommandQueue.hpp>
Additional Inherited Members | |
Public Types inherited from CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| using | Descriptor = GPUCommandQueueDescriptor |
| An type-alias to the descriptor struct type. | |
Public Attributes inherited from CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| const Descriptor & | descriptor |
| A structure that describes the object and it's properties. | |
Public Attributes inherited from CeresEngine::GPUDeviceObject | |
| GPUDevice & | device |
| The owning device this object was created from. | |
Protected Member Functions inherited from CeresEngine::GPUObject | |
| virtual void | destroy () noexcept |
| A internal method called by the system when the object reference count reaches zero. | |
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delete |
Deleted copy constructor.
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delete |
Deleted move constructor.
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pure virtual |
Creates a new CommandBuffer object.
| descriptor | A structure that describes the object to be created. |
CommandBuffer object. Implemented in CeresEngine::MTCommandQueue, CeresEngine::MKCommandQueue, CeresEngine::NLCommandQueue, CeresEngine::GLCommandQueue, CeresEngine::VKCommandQueue, and CeresEngine::WGCommandQueue.
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delete |
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delete |
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pure virtual |
Submits a command buffer to be executed on the queue.
| commandBuffer | The command buffer to be executed. |
Implemented in CeresEngine::MTCommandQueue, CeresEngine::MKCommandQueue, CeresEngine::NLCommandQueue, CeresEngine::GLCommandQueue, CeresEngine::VKCommandQueue, and CeresEngine::WGCommandQueue.
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delete |
Inherited constructors.
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inlineexplicit |
Inherited constructors.
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delete |
Inherited constructors.
Blocks the CPU until the GPU has finished executing the submitted command buffer.
Implemented in CeresEngine::MTCommandQueue, CeresEngine::MKCommandQueue, CeresEngine::NLCommandQueue, CeresEngine::GLCommandQueue, CeresEngine::VKCommandQueue, and CeresEngine::WGCommandQueue.