CeresEngine 0.2.0
A game development framework
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CeresEngine::MKResourceSet Class Referencefinal

Mock RenderAPI resource set object. More...

#include <CeresEngine/RenderAPI/Mock/MKResourceSet.hpp>

Inheritance diagram for CeresEngine::MKResourceSet:
CeresEngine::GPUResourceSet CeresEngine::MKDeviceObject< MKResourceSet, GPUResourceSet > CeresEngine::TDeviceObject< GPUResourceSetDescriptor > CeresEngine::MKObject< ChildTypeName, ParentType > CeresEngine::GPUDeviceObject CeresEngine::GPUObject

Public Member Functions

 MKResourceSet (MKPipelineLayoutPtr pipelineLayout, const GPUResourceSetDescriptor &descriptor, UInt32 set=0)
 
 ~MKResourceSet () final
 
- Public Member Functions inherited from CeresEngine::GPUResourceSet
 GPUResourceSet (GPUPipelineLayout &pipelineLayout, const GPUResourceSetDescriptor &descriptor)
 Default initializer.
 
 ~GPUResourceSet () override
 Destroys the resource set object.
 
 GPUResourceSet (const GPUResourceSet &)=delete
 Deleted copy constructor.
 
GPUResourceSetoperator= (const GPUResourceSet &)=delete
 
 GPUResourceSet (GPUResourceSet &&)=delete
 Deleted move constructor.
 
GPUResourceSetoperator= (GPUResourceSet &&)=delete
 
- Public Member Functions inherited from CeresEngine::TDeviceObject< GPUResourceSetDescriptor >
 TDeviceObject (GPUDevice &device, const Descriptor &descriptor)
 Initializes a new RenderAPI device object instance.
 
 TDeviceObject (const TDeviceObject &)=delete
 
 TDeviceObject (TDeviceObject &&)=delete
 
 ~TDeviceObject () override=default
 
TDeviceObjectoperator= (const TDeviceObject &)=delete
 
TDeviceObjectoperator= (TDeviceObject &&)=delete
 
- Public Member Functions inherited from CeresEngine::GPUDeviceObject
 GPUDeviceObject (GPUDevice &device)
 
 ~GPUDeviceObject () override
 
- Public Member Functions inherited from CeresEngine::GPUObject
 GPUObject ()=default
 
virtual ~GPUObject ()=default
 
 GPUObject (const GPUObject &)=delete
 
GPUObjectoperator= (const GPUObject &)=delete
 
 GPUObject (GPUObject &&)=delete
 
GPUObjectoperator= (GPUObject &&)=delete
 
void retain () noexcept
 Retains the object by increment it's reference count by one.
 
bool release () noexcept
 Releases the object by decrementing it's reference count by one.
 

Private Attributes

const GPUResourceSetDescriptor mDescriptor
 The ResourceSet descriptor structure.
 

Additional Inherited Members

- Public Types inherited from CeresEngine::TDeviceObject< GPUResourceSetDescriptor >
using Descriptor = GPUResourceSetDescriptor
 An type-alias to the descriptor struct type.
 
- Static Public Member Functions inherited from CeresEngine::MKObject< ChildTypeName, ParentType >
static RC< ChildTypeNamecast (const RC< ParentType > &ptr)
 Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static RC< ChildTypeNamesafeCast (const RC< ParentType > &ptr)
 Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static ChildTypeNamecast (ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamecast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamesafeCast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamesafeCast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
- Public Attributes inherited from CeresEngine::GPUResourceSet
GPUPipelineLayoutpipelineLayout
 The owning pipeline layout object this ResourceSet was created from.
 
- Public Attributes inherited from CeresEngine::TDeviceObject< GPUResourceSetDescriptor >
const Descriptordescriptor
 A structure that describes the object and it's properties.
 
- Public Attributes inherited from CeresEngine::GPUDeviceObject
GPUDevicedevice
 The owning device this object was created from.
 
- Protected Member Functions inherited from CeresEngine::GPUObject
virtual void destroy () noexcept
 A internal method called by the system when the object reference count reaches zero.
 
- Protected Member Functions inherited from CeresEngine::MKDeviceObject< MKResourceSet, GPUResourceSet >
 MKDeviceObject (MKDevicePtr device)
 Creates a new MKDeviceObject from the given device.
 
- Protected Attributes inherited from CeresEngine::MKDeviceObject< MKResourceSet, GPUResourceSet >
MKDevicedeviceMK
 The owning MKDevice instance.
 

Detailed Description

Mock RenderAPI resource set object.

Constructor & Destructor Documentation

◆ MKResourceSet()

CeresEngine::MKResourceSet::MKResourceSet ( MKPipelineLayoutPtr  pipelineLayout,
const GPUResourceSetDescriptor descriptor,
UInt32  set = 0 
)

◆ ~MKResourceSet()

CeresEngine::MKResourceSet::~MKResourceSet ( )
final

Member Data Documentation

◆ mDescriptor

const GPUResourceSetDescriptor CeresEngine::MKResourceSet::mDescriptor
private

The ResourceSet descriptor structure.


The documentation for this class was generated from the following file: