|
CeresEngine 0.2.0
A game development framework
|
Scales a mesh (keeps normals unit length) More...
#include <CeresEngine/Mesh/Generator/ScaleMesh.hpp>
Public Types | |
| using | Triangles = typename Impl::Triangles |
| using | Vertices = typename Impl::Vertices |
Public Member Functions | |
| ScaleMesh (Mesh mesh, const Vector3 &scale) | |
| Triangles | triangles () const noexcept |
| Vertices | vertices () const noexcept |
Private Types | |
| using | Impl = TransformMesh< Mesh > |
Private Attributes | |
| Impl | mTransformMesh |
Scales a mesh (keeps normals unit length)
|
private |
| using CeresEngine::MeshGenerator::ScaleMesh< Mesh >::Triangles = typename Impl::Triangles |
| using CeresEngine::MeshGenerator::ScaleMesh< Mesh >::Vertices = typename Impl::Vertices |
|
inline |
| mesh | Source data mesh. |
| scale | Scale factors. Must not be zero! |
|
inlinenoexcept |
|
inlinenoexcept |
|
private |