CeresEngine 0.2.0
A game development framework
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CeresEngine::MeshGenerator::TransformMesh< Mesh > Class Template Reference

Apply a mutator function to each vertex. More...

#include <CeresEngine/Mesh/Generator/TransformMesh.hpp>

Classes

class  Vertices
 

Public Types

using Triangles = typename Impl::Triangles
 

Public Member Functions

 TransformMesh (Mesh mesh, Function< void(MeshVertex &) const > mutate)
 
Triangles triangles () const noexcept
 
Vertices vertices () const noexcept
 

Private Types

using Impl = Mesh
 

Private Attributes

Impl mMesh
 
Function< void(MeshVertex &) constmutate_
 

Detailed Description

template<typename Mesh>
class CeresEngine::MeshGenerator::TransformMesh< Mesh >

Apply a mutator function to each vertex.

Member Typedef Documentation

◆ Impl

◆ Triangles

template<typename Mesh >
using CeresEngine::MeshGenerator::TransformMesh< Mesh >::Triangles = typename Impl::Triangles

Constructor & Destructor Documentation

◆ TransformMesh()

template<typename Mesh >
CeresEngine::MeshGenerator::TransformMesh< Mesh >::TransformMesh ( Mesh  mesh,
Function< void(MeshVertex &) const mutate 
)
inlineexplicit
Parameters
meshSource data mesh.
mutateCallback function that gets called once per vertex.

Member Function Documentation

◆ triangles()

template<typename Mesh >
Triangles CeresEngine::MeshGenerator::TransformMesh< Mesh >::triangles ( ) const
inlinenoexcept

◆ vertices()

template<typename Mesh >
Vertices CeresEngine::MeshGenerator::TransformMesh< Mesh >::vertices ( ) const
inlinenoexcept

Member Data Documentation

◆ mMesh

◆ mutate_


The documentation for this class was generated from the following file: