#include <CeresEngine/Material/ShaderCompiler/ReflectionPrinter.hpp>
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| std::ostream & | indentOut () |
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| void | printReflectionObjects (const Vector< String > &idents, const char *title) |
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| void | printFields (const Vector< Reflection::Field > &objects, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::Record > &objects, const char *title, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::Attribute > &objects, const char *title, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::Resource > &objects, const char *title, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::ConstantBuffer > &objects, const char *title, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::SamplerState > &objects, const char *title, bool referencedOnly) |
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| void | printReflectionObjects (const Vector< Reflection::StaticSamplerState > &samplerStates, const char *title) |
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| void | printReflectionAttribute (const Reflection::NumThreads &numThreads, const char *title) |
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◆ ReflectionPrinter()
| CeresEngine::ShaderCompiler::ReflectionPrinter::ReflectionPrinter |
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std::ostream & |
output | ) |
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◆ indentOut()
| std::ostream & CeresEngine::ShaderCompiler::ReflectionPrinter::indentOut |
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private |
◆ printFields()
◆ printReflection()
◆ printReflectionAttribute()
◆ printReflectionObjects() [1/7]
◆ printReflectionObjects() [2/7]
◆ printReflectionObjects() [3/7]
◆ printReflectionObjects() [4/7]
◆ printReflectionObjects() [5/7]
◆ printReflectionObjects() [6/7]
◆ printReflectionObjects() [7/7]
◆ mIndentHandler
| IndentHandler CeresEngine::ShaderCompiler::ReflectionPrinter::mIndentHandler |
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private |
◆ mOutput
| std::ostream& CeresEngine::ShaderCompiler::ReflectionPrinter::mOutput |
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private |
The documentation for this class was generated from the following file:
- /Users/Rogiel/Developer/CeresEngine/Engine/Sources/CeresEngine/Material/ShaderCompiler/ReflectionPrinter.hpp