CeresEngine 0.2.0
A game development framework
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CeresEngine::WGPipelineLayout Class Referencefinal

WebGPU RenderAPI pipeline layout object. More...

#include <CeresEngine/RenderAPI/WebGPU/WGPipelineLayout.hpp>

Inheritance diagram for CeresEngine::WGPipelineLayout:
CeresEngine::GPUPipelineLayout CeresEngine::WGDeviceObject< WGPipelineLayout, GPUPipelineLayout > CeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor > CeresEngine::WGObject< ChildTypeName, ParentType > CeresEngine::GPUDeviceObject CeresEngine::GPUObject

Public Member Functions

 WGPipelineLayout (WGDevicePtr device, const GPUPipelineLayoutDescriptor &descriptor)
 
 ~WGPipelineLayout () final
 
GPUResourceSetPtr createResourceSet (const GPUResourceSetDescriptor &descriptor, UInt32 set=0) final
 
- Public Member Functions inherited from CeresEngine::GPUPipelineLayout
 GPUPipelineLayout (const GPUPipelineLayout &)=delete
 Deleted copy constructor.
 
GPUPipelineLayoutoperator= (const GPUPipelineLayout &)=delete
 
 GPUPipelineLayout (GPUPipelineLayout &&)=delete
 Deleted move constructor.
 
GPUPipelineLayoutoperator= (GPUPipelineLayout &&)=delete
 
 TDeviceObject (GPUDevice &device, const Descriptor &descriptor)
 Inherited constructors.
 
 TDeviceObject (const TDeviceObject &)=delete
 Inherited constructors.
 
 TDeviceObject (TDeviceObject &&)=delete
 Inherited constructors.
 
- Public Member Functions inherited from CeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
 TDeviceObject (GPUDevice &device, const Descriptor &descriptor)
 Initializes a new RenderAPI device object instance.
 
 TDeviceObject (const TDeviceObject &)=delete
 
 TDeviceObject (TDeviceObject &&)=delete
 
 ~TDeviceObject () override=default
 
TDeviceObjectoperator= (const TDeviceObject &)=delete
 
TDeviceObjectoperator= (TDeviceObject &&)=delete
 
- Public Member Functions inherited from CeresEngine::GPUDeviceObject
 GPUDeviceObject (GPUDevice &device)
 
 ~GPUDeviceObject () override
 
- Public Member Functions inherited from CeresEngine::GPUObject
 GPUObject ()=default
 
virtual ~GPUObject ()=default
 
 GPUObject (const GPUObject &)=delete
 
GPUObjectoperator= (const GPUObject &)=delete
 
 GPUObject (GPUObject &&)=delete
 
GPUObjectoperator= (GPUObject &&)=delete
 
void retain () noexcept
 Retains the object by increment it's reference count by one.
 
bool release () noexcept
 Releases the object by decrementing it's reference count by one.
 

Private Attributes

const GPUPipelineLayoutDescriptor mDescriptor
 A structure that describes the pipeline layout and it's properties.
 

Additional Inherited Members

- Public Types inherited from CeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
using Descriptor = GPUPipelineLayoutDescriptor
 An type-alias to the descriptor struct type.
 
- Static Public Member Functions inherited from CeresEngine::WGObject< ChildTypeName, ParentType >
static RC< ChildTypeNamecast (const RC< ParentType > &ptr)
 Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static RC< ChildTypeNamesafeCast (const RC< ParentType > &ptr)
 Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static ChildTypeNamecast (ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamecast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamecast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static ChildTypeNamesafeCast (ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const ChildTypeNamesafeCast (const ParentType *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
- Public Attributes inherited from CeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
const Descriptordescriptor
 A structure that describes the object and it's properties.
 
- Public Attributes inherited from CeresEngine::GPUDeviceObject
GPUDevicedevice
 The owning device this object was created from.
 
- Protected Member Functions inherited from CeresEngine::GPUObject
virtual void destroy () noexcept
 A internal method called by the system when the object reference count reaches zero.
 
- Protected Member Functions inherited from CeresEngine::WGDeviceObject< WGPipelineLayout, GPUPipelineLayout >
 WGDeviceObject (WGDevicePtr device)
 Creates a new WGDeviceObject from the given device.
 
- Protected Attributes inherited from CeresEngine::WGDeviceObject< WGPipelineLayout, GPUPipelineLayout >
WGDevicedeviceWG
 The owning WGDevice instance.
 

Detailed Description

WebGPU RenderAPI pipeline layout object.

Constructor & Destructor Documentation

◆ WGPipelineLayout()

CeresEngine::WGPipelineLayout::WGPipelineLayout ( WGDevicePtr  device,
const GPUPipelineLayoutDescriptor descriptor 
)

◆ ~WGPipelineLayout()

CeresEngine::WGPipelineLayout::~WGPipelineLayout ( )
final

Member Function Documentation

◆ createResourceSet()

GPUResourceSetPtr CeresEngine::WGPipelineLayout::createResourceSet ( const GPUResourceSetDescriptor descriptor,
UInt32  set = 0 
)
finalvirtual

Member Data Documentation

◆ mDescriptor

const GPUPipelineLayoutDescriptor CeresEngine::WGPipelineLayout::mDescriptor
private

A structure that describes the pipeline layout and it's properties.


The documentation for this class was generated from the following file: