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CeresEngine 0.2.0
A game development framework
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#include <CeresEngine/RenderAPI/OpenGL/GLGraphicsPipeline.hpp>
Private Attributes | |
| const GPUGraphicsPipelineDescriptor | descriptorGL |
| A object that describes the graphics pipeline object. | |
| GLRenderPassPtr | mRenderPass |
| The OpenGL render pass. | |
| GLPipelineLayoutPtr | mPipelineLayout |
| The OpenGL pipeline layout. | |
| GLShaderProgramPtr | mShaderProgram |
| A vector of all pipelines stages in the pipeline. | |
| GLuint | mVAO = 0 |
| size_t | mVBOStride |
Additional Inherited Members | |
Public Types inherited from CeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor > | |
| using | Descriptor = GPUGraphicsPipelineDescriptor |
| An type-alias to the descriptor struct type. | |
Static Public Member Functions inherited from CeresEngine::GLObject< ChildTypeName, ParentType > | |
| static RC< ChildTypeName > | cast (const RC< ParentType > &ptr) |
Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName. | |
| static RC< ChildTypeName > | safeCast (const RC< ParentType > &ptr) |
Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName. | |
| static ChildTypeName & | cast (ParentType &object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const ChildTypeName & | cast (const ParentType &object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static ChildTypeName * | cast (ParentType *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const ChildTypeName * | cast (const ParentType *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static ChildTypeName * | safeCast (ParentType *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
| static const ChildTypeName * | safeCast (const ParentType *object) |
Casts a object of type ParentType to a object of type ChildTypeName. | |
Public Attributes inherited from CeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor > | |
| const Descriptor & | descriptor |
| A structure that describes the object and it's properties. | |
Public Attributes inherited from CeresEngine::GPUDeviceObject | |
| GPUDevice & | device |
| The owning device this object was created from. | |
Protected Member Functions inherited from CeresEngine::GPUObject | |
| virtual void | destroy () noexcept |
| A internal method called by the system when the object reference count reaches zero. | |
Protected Member Functions inherited from CeresEngine::GLDeviceObject< GLGraphicsPipeline, GPUGraphicsPipeline > | |
| GLDeviceObject (GLDevicePtr device) | |
Creates a new GLDeviceObject from the given device. | |
Protected Attributes inherited from CeresEngine::GLDeviceObject< GLGraphicsPipeline, GPUGraphicsPipeline > | |
| GLDevice & | deviceGL |
The owning GLDevice instance. | |
| CeresEngine::GLGraphicsPipeline::GLGraphicsPipeline | ( | GLDevicePtr | device, |
| const GPUGraphicsPipelineDescriptor & | descriptor | ||
| ) |
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final |
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finalvirtual |
Implements CeresEngine::GPUGraphicsPipeline.
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finalvirtual |
Implements CeresEngine::GPUGraphicsPipeline.
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finalvirtual |
Implements CeresEngine::GPUGraphicsPipeline.
| size_t CeresEngine::GLGraphicsPipeline::vboStride | ( | ) | const |
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private |
A object that describes the graphics pipeline object.
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private |
The OpenGL pipeline layout.
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private |
The OpenGL render pass.
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private |
A vector of all pipelines stages in the pipeline.
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private |
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private |