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CeresEngine 0.2.0
A game development framework
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Flips texture coordinate axis directions. More...
#include <CeresEngine/Mesh/Generator/UvFlipMesh.hpp>
Public Types | |
| using | Triangles = typename Impl::Triangles |
| using | Vertices = typename Impl::Vertices |
Public Member Functions | |
| UvFlipMesh (Mesh mesh, bool u, bool v) | |
| Triangles | triangles () const noexcept |
| Vertices | vertices () const noexcept |
Private Types | |
| using | Impl = TransformMesh< Mesh > |
Private Attributes | |
| Impl | mTransformMesh |
Flips texture coordinate axis directions.
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private |
| using CeresEngine::MeshGenerator::UvFlipMesh< Mesh >::Triangles = typename Impl::Triangles |
| using CeresEngine::MeshGenerator::UvFlipMesh< Mesh >::Vertices = typename Impl::Vertices |
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inline |
| mesh | Source data mesh. |
| u | Flip u |
| v | Flip v |
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inlinenoexcept |
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inlinenoexcept |
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private |